Accent color
Loading
Native loading components with beautiful visuals ready to use in any waiting scenario.
Usage
Basic
<BitBarsLoading />
<BitCircleLoading />
<BitDotsRingLoading />
<BitDualRingLoading />
<BitEllipsisLoading />
<BitGridLoading />
<BitHeartLoading />
<BitHourglassLoading />
<BitRingLoading />
<BitRippleLoading />
<BitRollerLoading />
<BitSpinnerLoading />
<BitXboxLoading />
<BitSlickBarsLoading />
<BitBouncingDotsLoading />
<BitRollingDashesLoading />
<BitOrbitingDotsLoading />
<BitRollingSquareLoading />BitBarsLoading
BitCircleLoading
BitDotsRingLoading
BitDualRingLoading
BitEllipsisLoading
BitGridLoading
BitHeartLoading
BitHourglassLoading
BitRingLoading
BitRippleLoading
BitRollerLoading
BitSpinnerLoading
BitXboxLoading
BitSlickBarsLoading
BitBouncingDotsLoading
BitRollingDashesLoading
BitOrbitingDotsLoading
BitRollingSquareLoading
Label
<BitGridLoading Label="Loading" />LabelPosition
<BitDotsRingLoading Label="Top" LabelPosition="BitLabelPosition.Top" />
<BitDotsRingLoading Label="Bottom" LabelPosition="BitLabelPosition.Bottom" />
<BitDotsRingLoading Label="Start" LabelPosition="BitLabelPosition.Start" />
<BitDotsRingLoading Label="End" LabelPosition="BitLabelPosition.End" />LabelTemplate
<BitEllipsisLoading>
<LabelTemplate>
<div style="color:green"><b>Loading</b></div>
</LabelTemplate>
</BitEllipsisLoading>Loading
Color
<BitBarsLoading Label="Primary" Color="BitColor.Primary" />
<BitCircleLoading Label="Secondary" Color="BitColor.Secondary" />
<BitDotsRingLoading Label="Tertiary" Color="BitColor.Tertiary" />
<BitDualRingLoading Label="Info" Color="BitColor.Info" />
<BitEllipsisLoading Label="Success" Color="BitColor.Success" />
<BitGridLoading Label="Warning" Color="BitColor.Warning" />
<BitHeartLoading Label="SevereWarning" Color="BitColor.SevereWarning" />
<BitHourglassLoading Label="Error" Color="BitColor.Error" />Custom Color
<BitBarsLoading Label="brown" CustomColor="brown" />
<BitCircleLoading Label="rgb(0 107 185 / 75%)" CustomColor="rgb(0 107 185 / 75%)" />
<BitDotsRingLoading Label="#426985" CustomColor="#426985" />
<BitDualRingLoading Label="hsl(106 100% 22% / 1)" CustomColor="hsl(106 100% 22% / 1)" />Size
<BitHourglassLoading Label="Small" Size="BitSize.Small" />
<BitHourglassLoading Label="Medium" Size="BitSize.Medium" />
<BitHourglassLoading Label="Large" Size="BitSize.Large" />
<BitHourglassLoading Label="Custom (128)" CustomSize="128" />API
BitLoading parameters
| Name | Type | Default value | Description |
|---|---|---|---|
| Color | BitColor? | null | The general color of the loading component. |
| CustomColor | string? | null | The custom css color of the loading component. |
| CustomSize | int? | null | The custom size of the loading component in px. |
| Label | string? | null | The text content of the label of the loading component. |
| LabelPosition | BitLabelPosition? | null | The position of the label of the loading component. |
| LabelTemplate | RenderFragment? | null | The custom content of the label of the loading component. |
| Size | BitSize? | null | The Size of the loading component. |
BitComponentBase parameters
| Name | Type | Default value | Description |
|---|---|---|---|
| AriaLabel | string? | null | Gets or sets the accessible label for the component, used by assistive technologies. |
| Class | string? | null | Gets or sets the CSS class name(s) to apply to the rendered element. |
| Dir | BitDir? | null | Gets or sets the text directionality for the component's content. |
| ForceAnimation | bool | false | Gets or sets a value indicating whether the component's animations play at their full duration even when reduced motion is requested. |
| HtmlAttributes | Dictionary<string, object> | new Dictionary<string, object>() | Captures additional HTML attributes to be applied to the rendered element, in addition to the component's parameters. |
| Id | string? | null | Gets or sets the unique identifier for the component's root element. |
| IsEnabled | bool | true | Gets or sets a value indicating whether the component is enabled and can respond to user interaction. |
| Style | string? | null | Gets or sets the CSS style string to apply to the rendered element. |
| TabIndex | string? | null | Gets or sets the tab order index for the component when navigating with the keyboard. |
| Visibility | BitVisibility | BitVisibility.Visible | Gets or sets the visibility state (visible, hidden, or collapsed) of the component. |
BitComponentBase public members
| Name | Type | Default value | Description |
|---|---|---|---|
| UniqueId | Guid | Guid.NewGuid() | Gets the readonly unique identifier for the component's root element, assigned when the component instance is constructed. |
| RootElement | ElementReference | Gets the reference to the root HTML element associated with this component. |
BitColor enum
| Name | Value | Description |
|---|---|---|
| Primary | 0 | Info Primary general color. |
| Secondary | 1 | Secondary general color. |
| Tertiary | 2 | Tertiary general color. |
| Info | 3 | Info general color. |
| Success | 4 | Success general color. |
| Warning | 5 | Warning general color. |
| SevereWarning | 6 | SevereWarning general color. |
| Error | 7 | Error general color. |
BitLabelPosition enum
| Name | Value | Description |
|---|---|---|
| Top | 0 | The label shows on the top of the button. |
| End | 1 | The label shows on the end of the button. |
| Bottom | 2 | The label shows on the bottom of the button. |
| Start | 3 | The label shows on the start of the button. |
BitSize enum
| Name | Value | Description |
|---|---|---|
| Small | 0 | The small size button. |
| Medium | 1 | The medium size button. |
| Large | 2 | The large size button. |
BitVisibility enum
| Name | Value | Description |
|---|---|---|
| Visible | 0 | The content of the component is visible. |
| Hidden | 1 | The content of the component is hidden, but the space it takes on the page remains (visibility:hidden). |
| Collapsed | 2 | The component is hidden (display:none). |
BitDir enum
| Name | Value | Description |
|---|---|---|
| Ltr | 0 | Ltr (left to right) is to be used for languages that are written from the left to the right (like English). |
| Rtl | 1 | Rtl (right to left) is to be used for languages that are written from the right to the left (like Arabic). |
| Auto | 2 | Auto lets the user agent decide. It uses a basic algorithm as it parses the characters inside the element until it finds a character with a strong directionality, then applies that directionality to the whole element. |
Feedback
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