Legacy
MarkdownViewerLegacy
Bit.BlazorUI.LegacyMdViewerMD
BitMarkdownViewerLegacy is a SEO friendly Blazor wrapper around the famous markedjs library.
Notes
Usage
Every example is live. Open its code to see exactly what produced the component running underneath.
Basic
Advanced
Events
Parsing at [2026-08-29T08:44:35.3603493+02:00]
Parsed at [2026-08-29T08:44:35.3635113+02:00]
Rendered at []
API
Every parameter, public member, sub-class and enum this component exposes.
BitMarkdownViewerLegacy parameters
| Name | Type | Default value | Description |
|---|---|---|---|
| JsMiddlewareIdentifier | string? | null | The fully qualified JavaScript function identifier to invoke as JavaScript middleware after parsing. The string should reference a global JS function (e.g. <c>"myApp.sanitizeHtml"</c>) that accepts an HTML string and returns the processed HTML string. JavaScript middleware is skipped during server-side prerendering. |
| Markdown | string? | null | The Markdown string value to render as an html element. |
| Middleware | Func<string, Task<string>>? | null | The C# function to run after parsing markdown and before rendering HTML. The middleware receives the parsed HTML string and returns the processed HTML string. C# middleware is applied after JavaScript middleware. |
| NoPrerender | bool | false | Disables parse and render of the markdown content in the prerendering phase. |
| OnParsing | EventCallback<string?> | null | A callback that is called before starting to parse the markdown. |
| OnParsed | EventCallback<string?> | null | A callback that is called after parsing the markdown. |
| OnRendered | EventCallback<string?> | null | A callback that is called after rendering the parsed markdown. |
BitComponentBase parameters
| Name | Type | Default value | Description |
|---|---|---|---|
| AriaLabel | string? | null | Gets or sets the accessible label for the component, used by assistive technologies. |
| Class | string? | null | Gets or sets the CSS class name(s) to apply to the rendered element. |
| Dir | BitDir? | null | Gets or sets the text directionality for the component's content. |
| ForceAnimation | bool | false | Gets or sets a value indicating whether the component's animations play at their full duration even when reduced motion is requested. |
| HtmlAttributes | Dictionary<string, object> | new Dictionary<string, object>() | Captures additional HTML attributes to be applied to the rendered element, in addition to the component's parameters. |
| Id | string? | null | Gets or sets the unique identifier for the component's root element. |
| IsEnabled | bool | true | Gets or sets a value indicating whether the component is enabled and can respond to user interaction. |
| Style | string? | null | Gets or sets the CSS style string to apply to the rendered element. |
| TabIndex | string? | null | Gets or sets the tab order index for the component when navigating with the keyboard. |
| Visibility | BitVisibility | BitVisibility.Visible | Gets or sets the visibility state (visible, hidden, or collapsed) of the component. |
BitComponentBase public members
| Name | Type | Default value | Description |
|---|---|---|---|
| UniqueId | Guid | Guid.NewGuid() | Gets the readonly unique identifier for the component's root element, assigned when the component instance is constructed. |
| RootElement | ElementReference | Gets the reference to the root HTML element associated with this component. |
BitVisibility enum
| Name | Value | Description |
|---|---|---|
| Visible | 0 | The content of the component is visible. |
| Hidden | 1 | The content of the component is hidden, but the space it takes on the page remains (visibility:hidden). |
| Collapsed | 2 | The component is hidden (display:none). |
BitDir enum
| Name | Value | Description |
|---|---|---|
| Ltr | 0 | Ltr (left to right) is to be used for languages that are written from the left to the right (like English). |
| Rtl | 1 | Rtl (right to left) is to be used for languages that are written from the right to the left (like Arabic). |
| Auto | 2 | Auto lets the user agent decide. It uses a basic algorithm as it parses the characters inside the element until it finds a character with a strong directionality, then applies that directionality to the whole element. |
Feedback
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